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BACKGROUND
BACKGROUND
Computes the background image of a given map. The basic idea is to make
a crude mesh model of the background by finding the most likely value
of the original map (within some intensity range) for each cell of the
crude mesh. The most likely value is found by making an histogram of
the intensity distribution in the specified range for all points
lying in a circle around the cell center. The circle may (and should)
be greater than the cell size. If the number of pixels within the
intensity range is too small, no value is attributed to the intermediate
mesh.
The intermediate model is then resampled to the original map using a
general triangulation technique. This procedure has several ad-
vantages over a simpler method which would compute a "smoothed" image
as the background, because it is not biased by any emission outside the
selected range, and it is able to interpolate over large non sampled
area of the intermediate mesh. Other tasks with similar names use other
interpolation algorithms. They will hopefully be merged into a single
task one (with a switch for the interpolation algorithm).
CAUTION: In the present version, blanking in the input image is not
correctly handled. This can usually be worked around by specifiying an
apropriate range.
Gildas manager
2014-07-01